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  The seven rules of Unobtrusive JavaScript

I've found the following rules over the years developing, teaching and implementing JavaScript in an unobtrusive manner. They have specifically been the outline of a workshop on unobtrusive JavaScript for the Paris Web conference 2007 in Paris, France. I hope that they help you understand a bit why it is a good idea to plan and execute your JavaScript in this way. It has helped me deliver products faster, with much higher quality and a lot easier maintenance. 1. Do no...

   JavaScript,Feature,Tips     2012-01-18 08:21:39

  The Greatest Developer Fallacy Or The Wisest Words You’ll Ever Hear?

"I will learn it when I need it"! I've heard that phrase a lot over the years; it seems like a highly pragmatic attitude to foster when you're in an industry as fast-paced as software development. On some level it actually IS quite pragmatic, but on another level I am annoyed by the phrase. It has become a mantra for our whole industry which hasn't changed said industry for the better. The problem is this, in the guise of sounding like a wise and practical developer, people use it as an exc...

   Tips, Programming, Expert     2011-04-06 11:07:43

  CSS3 Animation With jQuery Fallbacks

In today's post, we'll be taking a look at how you can use CSS3 transitions to power your application's animations with jQuery's .animate() method as a fallback where transitions aren't supported. The benefit of transitions is that unlike JavaScript based animations, they're hardware accelerated in certain browsers and mobile devices, resulting in a potentially smoother overall animation than you would normally experience. In a lot of cases your code will work seamlessly with the solut...

   CSS3,Animation,JavaScript,jQuery,Demo     2011-08-19 08:10:58

  The 15 Golden Rules of UI design and flow.

Last night a good friend of mine showed me the latest Need for Speed game on the iphone / ipad. Quite an impressive feat of rendering and a relatively good game to boot. However, the front end, wow, a classic case in UI mis-engineering. Loads of stats, pages and pages of bits and pieces to wade through – a classic case of over stimulating the player with lots of decisions they have no business making – stuff that will significantly change their game play experience but being...

   UI design,Game design,Feature     2012-04-05 12:20:18

  Top 10 Reasons to Use HTML5 Right Now

So you’re still not using HTML5, huh? I guess you probably have your reasons; it’s not fully adopted yet, it doesn’t work in IE, you don’t like users, you’re out of touch or you are just passionately in love with writing strict XHTML code. HTML5 is the revolution that the web needed and the fact is, it is the future whether you like it or not — suck it up and deal. HTML5 isn’t hard to use or understand and even though it’s not fully a...

   HTML5,Accessibility,Cross browser compatibility     2011-12-08 02:52:38

  Why Software Is Eating The World

This week, Hewlett-Packard (where I am on the board) announced that it is exploring jettisoning its struggling PC business in favor of investing more heavily in software, where it sees better potential for growth. Meanwhile, Google plans to buy up the cellphone handset maker Motorola Mobility. Both moves surprised the tech world. But both moves are also in line with a trend I've observed, one that makes me optimistic about the future growth of the American and world economies, despite the...

   software,quota,internet world,eat up     2011-08-22 12:06:40

  Battlelog: Modern Web Applications are Here

It's the shooter season of the year and this fall was all about Modern Warfare 3 versus Battlefield 3. And being the kind of game they are they also try to keep their audience playing by introducing some additional level of engagement. Both Call of Duty and Battlefield introduced their own online community websites and statistic platforms. Call of Duty has Elite, Battlefield has Battelog.But just because these services are sitting in the same spot it does not mean they are in any way similar. An...

   Game,Call of duty,Elite,Battlelog,Web platform     2011-11-15 08:11:40

  Man Survives Steve Ballmer’s Flying Chair To Build ’21st Century Linux’

Mark Lucovsky, famous for building Windows NT and watching Steve Ballmer throw a chair.Mark Lucovsky was the other man in the room when Steve Ballmer threw his chair and called Eric Schmidt a “fucking pussy.”Yes, the story is true. At least according to Lucovsky. Microsoft calls it a “gross exaggeration,” but Lucovsky says that when he walked into Ballmer’s office and told the Microsoft CEO he was leaving the company for Google, Ballmer picked up his chai...

   VMWare,Founder,Mark Lucovsky,Microsoft,Google,Cloud Foundry     2011-11-25 03:00:39

  10 Web Design Elements that You Shouldn’t Overlook

When it comes to designing and building websites, it never seems to happen fast enough.Given this fast pace, many small details that are eventually required to build the website are often left out of the design process. While these details might be minor, they are what take a website from nice to truly awesome.These details are often easy to miss because they don’t drive the overall look and feel of the website. The problem is that as your development team works through the design, it wil...

   Web design,Verification,jQuery     2011-03-30 00:09:49

  Designing Fun

What is “Fun?”“I’ll know it when I see it.”In 1964, in Jacobellis v. Ohio, the US Supreme Court needed to decide whether the state of Ohio could ban a film it called “obscene”—a concept people understood but were hard-pressed to define. Justice Potter Stewart, in his concurring opinion, wrote: “I shall not today attempt further to define the kinds of material I understand to be embraced within that shorthand description; and perhaps I ...

   Design,Fun,Create,Define,Research     2011-09-19 13:35:12